Describe a range of creative decisions that you made in the
post production stage and how these decisions made a difference to the final
outcomes. Refer to a range of examples in your answer to show how these skills
have developed over time.
Over the 2 years of media, we have been given 2 products to
create. In our first year (Year 12) we were created a film opening. In our
second year (Year 13), we created a music video. These two tasks are quite similar but included
very different post production activities. Before Year 12, I had absolutely no
skills in editing, filming or anything to do with the production of a media
product. During the 2 years I have studied media my production skills have
increased dramatically allowing me to create media products I am proud of.
In Year 12, the post production was very minimal. It included
our practise editing task (dancing bears edit), recreating the opening sequence
of Juno, a Preliminary task and our final film opening. The tasks we completed
before creating our final product were to give us the initial media skills we
needed to create a high standard finished product. The first task we were given was to edit pre
made footage of dancing bears. This task was beneficial because it was a nice,
easy introduction to editing and using Premier Pro CS6. The second task we were
given was to recreate the opening sequence of Juno. This task involved me going
out and creating shots of my own, uploading them onto a computer and editing
them together. This furthered my skills of editing and also gave me the initial
skills of location choosing and camera work. The prelim task involved us being
given a genre and having to create a short film relating to that genre. We were
given the genre Documentary. By being given a genre it meant that we had to
carry out some research into this genre and this research allowed me to learn
conventions within media that I hadn’t learnt about before and allowed me to
use these in my work. The prelim also allowed me to refine my camera work
skills and try out new shots, such as close ups.
Our final piece in Year 12 was our film opening Panaphobia. I
used the camera skills I had learnt in the prelim task and created a production
with various different shots which benefitted the final product. Before creating
our film opening we did not go into as much research as we had with our prelim,
because we knew what we wanted to create and knew of some basic conventions we
could implement in our film. The editing of our film opening was significantly
better compared to our previous tasks, foe example we used reverse effect and
colour correcting, but it was still minimal in contract to our work in Year 13.
In Year 13, the post production increased dramatically. I was
able to build on the skills I had learnt from Year 12 and input these developed
skills into my work. The first task we completed was a task nicknamed ‘Banana
Phone’. This task involved us being given a list of shots and effects and we
were to film and edit these to fit with the song Banana Phone. This task
increased our knowledge of what shots we could create and different effects awe
could use on Premier Pro CS6. It was very beneficial because it allowed us to
move away from and develop the previous conventions, camera work and effects we
had mastered in Year 12. The second task we carried out in Year 13 was another
Preliminary task. This task involved us recreating the first 30 seconds of the
well known music video Call Me Maybe. This task highlighted to us that music
videos required a lot more props, shots, transitions. Locations and editing
that our film openings. The final task
we completed before creating our final video was a Steal- O – Matic. This task
consisted of us taking clips from YouTube of music videos that inspired us and
putting them all together to create a new video with our chosen song. This task
allowed us to further develop our editing skills and allowed us to be well
prepared to create our own music video.
Overall, my post production skills developed dramatically
over the two years of media. It evolved from me not knowing anything about
media, to being able to export film and edit footage together to create a high
standard piece of work. It also enabled me to try out different soft wares and
create products in different ways to what I was used to.
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